| Player version: | Flash Player 9.0 |
| Language version: | ActionScript 3.0 |
Objects which want to listen to a
LoopCommand
instance have to implement the
LoopCommandListener
interface.
public function onLoopCancel(e:LoopEvent):void
| Player version: | Flash Player 9.0 |
| Language version: | ActionScript 3.0 |
Called when the loop have been canceled due to a user
input.
Parameters
| e:LoopEvent — event object dispatched by the loop command
|
public function onLoopEnd(e:LoopEvent):void
| Player version: | Flash Player 9.0 |
| Language version: | ActionScript 3.0 |
Called at the end of the loop process.
Parameters
| e:LoopEvent — event object dispatched by the loop command
|
public function onLoopProgress(e:LoopEvent):void
| Player version: | Flash Player 9.0 |
| Language version: | ActionScript 3.0 |
Called at each step performed by the loop.
Parameters
| e:LoopEvent — event object dispatched by the loop command
|
public function onLoopStart(e:LoopEvent):void
| Player version: | Flash Player 9.0 |
| Language version: | ActionScript 3.0 |
Called when the loop command start or restart its process.
Parameters
| e:LoopEvent — event object dispatched by the loop command
|
public function onLoopStop(e:LoopEvent):void
| Player version: | Flash Player 9.0 |
| Language version: | ActionScript 3.0 |
Called when the loop command stop its process.
Parameters
| e:LoopEvent — event object dispatched by the loop command
|
LowRA API documentation 2008- 2009
Licensed under the MOZILLA PUBLIC LICENSE, Version 1.1
mer. févr. 25 2009, 9:22 AM GMT+01:00